Loading...

contents

CURRENT PROGRAM

"Modes and Characters: Poetics of Graphic Design"

"Modes and Characters: Poetics of Graphic Design"

November 23 (Thu), 2023 - March 10 (Sun), 2024

This exhibition aims at understanding graphic design since the 1990s, when it became mainstream to carry out most design processes for publication on computers. This was also when the internet secured its position as a key social infrastructure. The exhibition focuses on the history of Japanese written characters and design.
Main exhibits comprise projects by 54 individuals and teams of graphic designers and artists active in Japan and abroad. Japanese graphic culture has developed with its unique use of Chinese characters and kana, choice of vertical and horizontal writing directions and signs appended to denote pronunciation through a mixture of script and images. How have designers dealt with global digital information technology, what have they produced in this effort, and what are the possibilities for the future? These questions are tackled in 13 contemporary themes, including "formative design," "physicality," "media," and "material."

Exhibition Director: Kiyonori Muroga, Tetsuya Goto, Kensaku Kato

UPCOMING PROGRAM

Exhibition "Future Elements: Experimental Laboratory for Prototyping in Science and Design"

Exhibition "Future Elements: Experimental Laboratory for Prototyping in Science and Design"

March 29 (Fri), 2024 - August 12 (Mon), 2024

What kind of future do we see? Perhaps its contours cannot even be imagined. Yet that is exactly why makers dream such numerous possibilities. They test this future through prototyping. We may not have a clear image of what is in store, but we can delineate parts, on the basis of what has already been invented. These objects we call "Future Elements."

The exhibition centers on the design engineer Shunji Yamanaka's prototypes and robots, from initial sketches made in collaboration with fellow researchers at his university lab, through to completion. Also included are collaborative works by seven teams of designer-creators and scientist-engineers from different fields. We hope visitors will be exposed to visions of designs that advance towards a future which we cannot yet see.

Exhibition Director: Shunji Yamanaka

Exhibition "pooploop"

Exhibition "pooploop"

April 30 (Tue), 2024 - January 26 (Sun), 2025

Is it possible to change the connotations imprinted on our minds by the term "waste"? When I discussed this with Shinichi Takemura, he linked "waste" with "excrement (poop)." I found this interesting. Waste is things we are ready to discard, but should we not hope that they may play some meaningful social role for the future. "Excrement" could be returned to the lifecycle as a valuable resource. Ideas of detritus and movement are well established, and this exhibition hopes to creatively push forward these notions under the label of "circulation (loop)."

Exhibition Director: Taku Satoh

There is neither waste nor excrement on the planet. Everything is a valued resource in nature, flowing about. Generation of waste and excrement represents our "design failure."
Japan previously had what has been called a "social operating system" for efficient upcycling of waste and poop. We might call this the "Edo Eco." But we need to remember that it was a V-shaped recovery stemming from an environmental crisis, not unlike the one we now face. This time round, we must put the model onto a global scale. This exhibition suggests how we might get ready to do this.
Humanity is at the starting point of a journey towards inheritance and renewal through a "Global Operating System." We aim for a beautiful circulation (loop) of matter as we redesign the world so that all living creatures can enjoy creative coexistence.

Exhibition Director: Shinichi Takemura

PAST PROGRAM

  • Exhibition "Material, or "
  • Exhibition "The Original"
  • Exhibition "Christo and Jeanne-Claude 'L'Arc de Triomphe, Wrapped'"
  • Exhibition "The Year 2121: Futures In-Sight"
  • Exhibition "Rules?"
  • "traNslatioNs - Understanding Misunderstanding"
  • "Secret Source of Inspiration: Designers’ Hidden Sketches and Mockups"
  • "Insects: Models for Design"
  • "SENSE OF HUMOR"
  • "MINGEI -Another Kind of Art"
  • "AUDIO ARCHITECTURE"
  • "NEW PLANET PHOTO CITY - William Klein and Photographers Living in the 22nd Century -"
  • "Wild: Untamed Mind"
  • "GRAND PROJECTS: HOW FAR WILL YOU GO?"
  • "ATHLETE"
  • "Design Anatomy: A method for seeing the world through familiar objects"
  • "DOBOKU: Civil Engineering"
  • "ZAKKA -Goods and Things-"
  • "Architect Frank Gehry 'I Have an Idea'"
  • "Motion Science"
  • "Measuring: This much, That much, How much?"
  • "THE FAB MIND: Hints of the Future in a Shifting World"
  • "Image-Makers"
  • "KOME : The Art of Rice"
  • "Toward a DESIGN MUSEUM JAPAN"
  • "COLOR-HUNTING"
  • "Design Ah!"
  • "Ikko Tanaka and Future/Past/East/West of Design"
  • "TEMA HIMA: the Art of Living in Tohoku"
  • "Irving Penn and Issey Miyake: Visual Dialogue"
  • "THE SPIRIT OF TOHOKU: 'CLOTHING' BY ISSEY MIYAKE"
  • "SHIRO KURAMATA and ETTORE SOTTSASS"
  • "REALITY LAB"
  • "The Definition of Self"
  • "POST FOSSIL: excavating 21st century creation"
  • "Cristo and Jeanne-Claude LIFE=WORKS=PROJECTS"
  • "THE OUTLINE: THE UNSEEN OUTLINE OF THINGS"
  • "bones"
  • "U-Tsu-Wa - Lucie Rie, Jennifer Lee, Ernst Gamperl"
  • "Second Nature"
  • "WHISPERED PRAYERS"
  • "XXIst Century Man"
  • "Bulls Eye Special 2008"
  • "water"
  • "THIS PLAY!"
  • "LUCKY LUCK SHOW"
  • "Chocolate"
  • "Tadao Ando Construction Site 2006 A Hard-Fought Process"
More